|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Thor Odinson42
Negative-Feedback
6265
|
Posted - 2015.03.20 12:45:00 -
[1] - Quote
Joel II X wrote:Even if the vet community decided to use all STD gear for a whole month, it wouldn't change a thing because of the difference in SP, map knowledge, known tactics, and of course being used to the choppy controls this game has.
Running proto is just another factor when it comes to stomps.
We haz a winner.
If they deleted ADV and Proto, do people really think all of a sudden all that hiding in the redline bitching about squads and/or proto gear is going to pay off.
Go die a lot, spend 1/4 of the time the vets spent earning their proto, squad up with other non-whiners, and get good. |
Thor Odinson42
Negative-Feedback
6266
|
Posted - 2015.03.20 12:50:00 -
[2] - Quote
JJ'S wrote:Albyat Tyre wrote:DAAAA BEAST wrote:Yeah it is quite sad. The funny thing is that if you kill them with a basic suit and they are running ADV , they switch to proto XD What we can we do man , nothing. They have the right to do so.It's their game. I am pretty sure ccp can do something. It would probably keep the new players . When there was no Aim assist... Players could compete against proto with their skill... CCP Gave in and gave new players Aim assist.. because you needed it so much obviously... Sadly it just created a game based on 1+1 =2. I have "X" amount of health, damage and skill points. You have "X" amount of health damage and skill points. I Lock on with Aim assist, You lock on with aim assist... Subtraction in numbers = winner. I learned how to play DUST against some of the best players in the game in full squads wearing proto.. when no one had proto.. And i enjoyed the challenge.. It made me crave jumping on the game and getting better. Now all that makes no difference... I wear my proto with 75Million skillpoints and use the same aim assist someone else does and it is down to math to who is the winner. Now aren't you glad CCP helped out new players with Aim assist?
This is the same flawed logic that says increased payouts increase the gap between the top and noobs. Aim Assist without a doubt helps crappier players more than skilled FPS players. Just as increased payouts would help the lower tiers more than it would the higher end players (they are already rich). |
Thor Odinson42
Negative-Feedback
6266
|
Posted - 2015.03.20 13:54:00 -
[3] - Quote
SteelheadPep wrote:If they chase everyone away from the game then they will be the king of nothing! I think it is fitting for them, think long term or enjoy your empty game.
It's the lack of persistant higher level game modes rather than the players' fault for trying to win games.
I have a hard time playing and not caring about winning or losing. If I think I need to bring out the big guns to push my team over the top, I will. On top of not having things to distract veteran players from stomping pubs the payouts don't reward players for trying to push against the odds and earning a win.
More than new players getting run off, it's veteran players who refuse to participate when they see a tough squad on the other side. I leave matches now if solo against a good squad. I used to take it as a challenge, now I know that my dot on the map might be the only one outside the redline.
I think it's lazy and ignorant to blame the skilled, less casual players of the game for all the problems. |
Thor Odinson42
Negative-Feedback
6266
|
Posted - 2015.03.20 13:57:00 -
[4] - Quote
I just can't imagine earning SP at 4x the capacity I could as a noob in closed beta and whining about proto.
It takes a month to get a specialized role pretty solid now. FFS quit whining. |
Thor Odinson42
Negative-Feedback
6270
|
Posted - 2015.03.20 22:21:00 -
[5] - Quote
Luk Manag wrote:Leaving the battle isn't the answer. The pool of players is too small. As sad and unfortunate as it is to recognize an enemy you can't beat, being able to recognize a threat and run away is part of the game. CCP even advises it in a tool tip, so check your target's info, and run away if you are outclassed. *recognition of the types of rep tools helps... If they have multiple reps going, your ONLY chance is the extreme alpha strike weapons (RE, PC, FG). If you don't have the right weapon to beat the rep train, run away.
If you put together a full squad of vets the only thing that will beat them is another full squad of vets. The potential imbalance is exacerbated with random n00bs who might charge into a 0/13 slaughter. They'll do that until they quit or learn not to do that.
This just isn't true. The small playerbase and the number of solo players doesn't lead to as many squad stomps as people make it sound. Many times its a squad with a bunch of horrible blue dots trying to fend off 16 solo veteran players.
I went through a stretch a week or so ago where I lost like 8 matches in a row with a beast squad. We'd have over a hundred kills in the squad and lose. |
Thor Odinson42
Negative-Feedback
6270
|
Posted - 2015.03.20 22:23:00 -
[6] - Quote
Luk Manag wrote:Just as a reminder, some other fps games forced 'Auto Balance' on matches while they were still going. You could be winning solidly and then all of the sudden you would be on the other team. It prevents or reduces stomping, but ruins squad play.
This would be cool if it did it with entire squads. Maybe a special gamemode.
|
Thor Odinson42
Negative-Feedback
6270
|
Posted - 2015.03.20 22:25:00 -
[7] - Quote
SteelheadPep wrote:Thor Odinson42 wrote:SteelheadPep wrote:If they chase everyone away from the game then they will be the king of nothing! I think it is fitting for them, think long term or enjoy your empty game. It's the lack of persistant higher level game modes rather than the players' fault for trying to win games. I have a hard time playing and not caring about winning or losing. If I think I need to bring out the big guns to push my team over the top, I will. On top of not having things to distract veteran players from stomping pubs the payouts don't reward players for trying to push against the odds and earning a win. More than new players getting run off, it's veteran players who refuse to participate when they see a tough squad on the other side. I leave matches now if solo against a good squad. I used to take it as a challenge, now I know that my dot on the map might be the only one outside the redline. I think it's lazy and ignorant to blame the skilled, less casual players of the game for all the problems. Unfortunately, many veteran players still care about their KDR. They want to wipe new players off the map to pad their egos, it is a feeding frenzy, this gets old fast with many players, Isk is not a problem with veterans, so what would be the rational (because you can) is a poor excuse in my book. I enjoy a bar fight match that has bodies flying everywhere on both sides, would it be that much trouble to dial it back abit and maybe help newer players (the few that stay) instead of bullying them constantly.
I hear you, I'm just saying that people should focus their QQ toward CCP getting something rewarding for the vets to do. PC is almost completely dead. |
|
|
|